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Rams
Main article: Ram
Damage dealt by rams upon impact is 2*mass*velocity
Lasers
Main article: Laser (Simple Weapon)
A simple weapon that hits instantly and has no aim angle. Needs to be mounted on a turret to aim.
Name | Damage Per Second | AP | Reload Time [s] | Ammo Use Per Shot | Maximum Range [m] | Other |
---|---|---|---|---|---|---|
Laser | 1,000 | 8 | 10 | 40 | 500 | Does not damage projectiles (missiles, etc.) |
Simple-Shell Cannons
Name | Kinetic Damage | AP | Explosive Damage | Explosive Radius [m] | Velocity [m/s] | Ammo Use | Effective Range [m] | Dispersion [°] | Reload Time [s] | Magazine Capacity | Magazine Reload Time [s] | Elevation Max | Min[°] | Max Traverse [°] | Other |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 Pdr Cannon | 9,000.0 | 1 | No HE | 120 | 5 | 1,200 | 1.000 | 4.000 | No Magazine | 20 | -10 | 15 | |||
32 Pdr Swivel Gun | 12,000.0 | 2 | No HE | 150 | 15 | 1,500 | 1.000 | 8.000 | No Magazine | 20 | -10 | 15 | |||
64 Pdr Cannon | 15,000.1 | 3 | No HE | 400 | 30 | 2,000 | 1.000 | 10.000 | No Magazine | 20 | -10 | 15 | |||
Revolving Blast-Gun | 600.0 | 10 | No HE | 550 | 1,000 | 5,500 | 7.500 | 0.250 | 300 | 60.0 | 12 | -2 | 20 | 25 shells fired per shot | |
R-Class .50 AA Gun | 100.0 | 10 | No HE | 600 | 15 | 1,200 | 1.000 | 0.100 | 30 | 6.5 | 60 | -20 | Full rotation | ||
T-Class 20mm AA Gun | 200.0 | 10 | No HE | 630 | 100 | 1,260 | 1.000 | 0.160 | 80 | 6.0 | 85 | -20 | Full rotation | 2 barrels, alternating fire | |
Twin 40mm Mk-H | 300.0 | 10 | ~157 | 4.6 | 600 | 80 | 3,000 | 0.250 | 0.225 | 16 | 9.0 | 70 | -10 | Full rotation | 2 barrels, alternating fire |
Quad 40mm Mk-I | 300.0 | 10 | ~157 | 4.6 | 600 | 160 | 3,000 | 0.250 | 0.225 | 32 | 13.0 | 70 | -10 | Full rotation | 2 barrels, alternating fire, 2 shells per shot |
Octuple 40mm Mk-S | 300.0 | 10 | ~157 | 4.6 | 600 | 1,000 | 2,400 | 0.380 | 0.5 | 200 | 30.0 | 80 | -5 | Full rotation | 8 shells per shot |
60mm Auto Cannon | 500.0 | 4 | No HE | 300 | 10 | 1,500 | 0.250 | 0.200 | 9 | 2.0 | 2 | -2 | 2 | ||
30mm Assault Cannon | 250.0 | 4 | No HE | 250 | 25 | 1,250 | 0.125 | 0.100 | 50 | 7.0 | 2 | -2 | 2 |
Custom-Shell Cannons
Name | Max Shell Length | Calibre | Barrel Length | Reload Time [s] | Magazine Capacity | Magazine Reload Time [s] | Max Elevation | Min Elevation | Other |
---|---|---|---|---|---|---|---|---|---|
Type-E 60mm Grenade Launcher | 0.30 | 60 | 2.00 | 2.0 | 20 | 60 | 50 | 0 | |
Type A 3.7'' Gun | 0.76 | 94 | 4.50 | 3.0 | No Magazine | 75 | -7 | ||
Type A(L) 3.7'' Gun | 0.76 | 94 | 4.50 | 3.0 | No Magazine | 75 | -7 | ||
Type L Casemated Gun | 1.3 | 130 | 4.25 | 4.5 | No Magazine | 30 | -20 | ||
Type L(E) Casemated Gun | 1.8 | 150 | 6.56 | 8.0 | No Magazine | 28 | -15 | 2 barrels, simultaneous fire |
Drills
Drill mass is
Maximum Drill spin speed is
Drill spin increase rate is
Drills deal kinetic-type damage with a damage value of . Drill AP is for large drills and for small drills, losing speed in the proccess.
Advanced Cannon • CRAM Cannon • Laser • Missile • Simple Weapons • Particle Cannon |