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From the Depths Wiki
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Laser
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=== Munition Defence Lasers === * [[LAMs Node|Laser Munition Defence]] (previously "Laser Missile Defence"). Complete system is typically called LAMS β Laser Anti-Munition System No optics are necessary or usable with a Laser Munition Defence. Separately you will also need a [[Munition Warner]] connected to an [[AI Mainframe]]. No [[Local Weapon Controller]] is necessary for operation of this laser component, and can not be fired like a normal weapon by the user. Alternatively, or additionally, it is possible to use [[AI#Detection|Passive Radars or Passive Sonars]] to detect [[Missile]]s using active radar guidance and torpedoes respectively. This allows the LAMS to fight torpedoes ''at all'' (though damage is lost quickly through water), and radar-guided missiles from longer range. It is, however, recommended not to rely on passive radars, as many missiles will use other guidance-types. The Laser Munition Defence has an inaccuracy of <math>0.05^\circ</math>. This gives it single-block accuracy out to about 1150 m. Against a missile with a cross section of one block approaching at constant speed, about 50% of all hits will occur within this distance, and about 75% within half this distance β The maximum active range is 500m but can be extended to 1000m. The active range, is the range at which it will begin to shoot down incoming detected munitions which can be changed with the Q menu on it. This however is not the range of the beam it self can travel.
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