Behemoth

Performance
More heavily armoured than Onyx Watch sail-ships of comparable size, but also slower – although she reaches 9m/s when in-play. Uses unfused APHE CRAMs (the lack of fuse meaning they will only destroy one block before detonating).

If fighting her, speed is your friend - it will allow you to choose a range, and help avoiding the slow-flying CRAM-shells she will send your way. The turret is protected by 2m metal, making it relatively difficult to take out, unless removing the wood it is placed on. The keel is made of 1m metal without any spacing, vulnerable to submarines.

She has a very pronounced weak spot in her rear: The AI is protected by just one metre of wood from top. Landing a hit with HE or fragmentation (be it from Advanced Cannons, CRAM Cannons, or Missiles) there will likely one-hit her. It is located just between the two cargo bays.



Links
Forum-entry: https://forum.fromthedepthsgame.com/showthread.php?tid=11131